With the time of this writing I'm a level 11X STR Chief Bandit in Bera (GMS). As I progress I'll update the maplestory bandit guide, but I don't forsee a lot of changes. I'm far enough along to understand that what I have done during the past has worked.
About my build:
Timing is essential - with my establish, you'll obtain a robust assaulter maplestory corsair guide assault whenever you need to have it most, all over mid 8X. This really is when one particular hit kill monsters like zombies and hectors are no longer effective for leveling. Level 18 thieves can still speedily decimate a mob of YnP, zombies, hectors, or lucidas. Stopping thieves at degree 18 will let you acquire a usable assaulter assault much earlier than for those who finish thieves very first - and the many while you may have a highly effective mob assault to help you whilst you are working on assaulter.
This may not be the ideal develop to suit your needs, but as I explained, bandits are flexible. Adapt it for your taking part in design as much as you please. This make is actually a compromise in between maxing thieves to start with, and maxing assaulter initial. The good thing about bandit's third occupation is you have a great deal of possibilities. Mainly because Savage Blow remains a effective skill, we have the freedom to max our skills in a way that greatest fits our taking part in style. I've a particular ability make that worked out well for me.
You could put the other twelve SP into assaulter, supplying you with a rather significant head start out on it. With robust Assaulter, you are going to be far more helpful solo and in events at Ludibrium. Acquiring the two is finest. You won't want to attack over 4 enemies at when, until eventually later on amounts.
- Jul 31 Thu 2014 17:18
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Maplestory Chief Bandit Manual
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